AI Insights · Timothy · July 2022
Top 5 Educational Games in South America Q2 2022
In Q2 2022, the top educational games in South America showed varied trends in downloads, revenue, and active users. Detailed insights from Sensor Tower reveal the performance of these popular apps.
In the second quarter of 2022, South America's top educational games exhibited diverse trends across downloads, revenue, and active users. Here’s a closer look at the performance of the top five educational games on a unified platform, as reported by Sensor Tower.
Toca Boca World saw a consistent yet fluctuating pattern in its weekly revenue, starting at around $113K and dipping to approximately $68K before rising back to about $73K by the end of the quarter. Downloads for the app showed a similar trend, with numbers ranging from around 206K to nearly 297K. Active users started at about 4M, showing a gradual decline to around 3.2M in mid-May, and then stabilizing around 3.4M towards the end of June.
Yasa Pets Island experienced significant fluctuations in downloads, peaking at roughly 344K in early May before dropping sharply to around 11K by the end of June. Active users followed a similar trend, starting at approximately 40K and reaching a peak of about 387K in early May, then declining to around 104K by the end of June.
Toca Boca Jr maintained a relatively steady weekly revenue, hovering around the $300-$500 range throughout the quarter. Downloads ranged from about 126K to 167K, showing slight fluctuations. Active users remained fairly stable, starting at around 1.2M and ending at approximately the same number by the end of June.
Coloring Games: Color & Paint showed no revenue throughout the quarter but had consistent download numbers, fluctuating between approximately 101K and 152K. Active users started at around 892K, peaking at about 1M in mid-May, and ending the quarter at roughly 1.08M.
My City: Pajama Party reported minimal revenue, with numbers staying below $100 throughout the quarter. Downloads saw a dramatic rise from just 25 in late March to about 380K in mid-May, then gradually declined to around 79K by the end of June. Active users followed this trend, starting from negligible numbers and peaking at about 556K in mid-May, before tapering off to around 205K by the end of June.
These insights, provided by Sensor Tower, offer a detailed overview of the performance and trends of the top educational games in South America during Q2 2022. For more detailed analytics and insights, visit Sensor Tower.